Summary : 

A highly detailed realistic early-1900s chapel environment featuring both exterior and interior spaces, designed for atmospheric and story-driven scenes. The set includes a complete wooden chapel with period props such as an altar, beams, benches, Bible variants, candles, candlesticks, furniture, chandelier, clock, crosses, doors, fabric details, wall frames, and rustic wood materials.

The exterior includes a fence and supporting props for cinematic staging, while the interior offers additional storytelling items such as glasses, a hat and hatstand, key, paper notes, kitchen objects, shelving, office details, wooden trestles, and a wood stove. Ideal for horror, mystery, western, religious, historical, or cinematic game environments.

Technical details : 

  • Number of Unique Meshes: 50 meshes
  • Blueprints : 3
  • Collision: Yes (custom & automatically generated)
  • LODs: No
  • Number of Materials: 4
  • Number of Material Instances: 57
  • Number of Textures: 176
  • Texture Resolutions: 4096×4096

Blueprints

Beam Blueprints 

Easily add ceiling beams with chandeliers and light points to your scene. You can adjust the number of beams, spacing, layout, and wood tint directly from the blueprint settings.

Bible Blueprints 

Easily create a randomized stack of Bible books. Choose the number of Bibles in the stack and decide whether you want their placement to be randomized.

Plate Blueprints 

Easily add stacks of plates to your scene by simply choosing the quantity. The blueprint automatically applies random plate rotation for a more realistic and natural result.

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